Get a quick in depth preview of WALL-E, EVE, M-O, AUTO, and the Reject Bots.
WALL-E BLOG
WALL-E PREVIEW
WALL-E is the story of the last little robot left on Earth who was programmed to clean up the mess left behind by humans. Through a cleanup program, little robots were left behind to clean up the planet, however the program was unsuccessful and the robots stop working....with the exception of one by the name of WALL-E.
WALL-E is discovered by another robot by the name of EVE who WALL-E happens to fall in love with. EVE's job was just to get an update on the status of Earth, but ended up finding this one lonely robot.
Stanton Powers Up WALL•E
"This year we were invited back for an early glimpse of Disney•Pixar’s WALL•E (opening June 27). Only this time, instead of showing a few clips, Andrew Stanton screened the entire first act in the big screening room: 35 glorious minutes of the studio's first foray into animated sci-fi.You've all seen the trailers -- WALL•E is funny, touching and inventive. In other words, pure Pixar -- only more so, as director Stanton emulates the spacey look and feel from classics that boomers grew up with, including 2001: A Space Odyssey, Star Wars and Close Encounters of the Third Kind."
Read The Preview Here
Labels: WALL-E MOVIE, WALL-E PREVIEW
Short Preview of WALL-E
Director's Short Preview
Watch a quick clip as Andrew Stanton explains why all but one character in the WALL-E movie actually speaks like a human!
Labels: WALL-E MOVIE, WALL-E PREVIEW
WonderCon: WALL-E - New Footage & Digital Disney 3D Possibilities?
Article posted on Slashfilm by Peter Sciretta
It’s no secret that the film I’m most anticipating in 2008 is Pixar’s WALL-E. I fell in love with the movie when I saw the first teaser trailer and have been closely following the film ever since. Andrew Stanton, the Academy Award winning director of Finding Nemo, came across the bridge to San Francisco to premiere five video clips from WALL-E.
Partly inspired by Luxo Jr, the idea was created machine first, character second. Stanton said the idea was born at an A’s game (the audience booed), Stanton quickly added “rooting for the Red Soxs” (the audience cheered). He spent an entire inning playing with binoculars. Able to get a whole personality just from that simple design. The rest of his look came directly out of the functionality he was supposed to have.
“I wanted to believe that a robot is really there. I wanted to believe he is really a robot and not just a human in a robot shell.”
An audience member asked if Short Circuit partly inspired the design. It seemed like a question Stanton is already tired of hearing. He said that it might be possible that he was subconsciously inspired by Johnny 5 but probably not. The bionoculars served more to inspire WALL-E’s eyes. Stanton also admitted that he had seen Short Circuit only once, long ago.
Stanton talked about his formative years, and growing up in the golden age of sci-fi films. He really missed the feel of that genre of films. He said the biggest improvement to the technology behind this film involved the filming techniques. He wanted to capture the look and feel of the 70mm sci-fi films from his youth, and tech has attempted to emulate things like barrel distortion and lens flares, but not accurately. He says that some of it might not be noticeable to most.
Stanton set up the footage explaining that somewhere in the future, over commercialism has left earth covered in trash. The Human race took off on a space cruise, leaving robots to clean up the mess. All the robots broke, except one, and the humans mysteriously never returned...read more
Interview With WALL-E Director Andrew Stanton
Quint from Ain'tItCoolNews, sits down with Andrew Stanton, creator of WALL-E. Below is a short preview of this interview.
Quint: Watching the trailer, the original teaser… what I loved about it is you don’t really know anything, but what’s great about Pixar is the emotion and the character showed through without us having to know anything about the plot, so it was really fascinating to see this story was so much bigger in scope than I was expecting it to be.
Andrew Stanton: Well, we’re trying to you know, dole it out, the cat’s out of the bag now, but we kept… Initially arguing with marketing, but then they really got behind this idea for what that teaser become, we said “We remember growing up, when all E.T. was three fingers coming around a door and that was it, you had to know more.” We were like “why can’t we go back to that?” So it’s nice to know that it kind of succeeded in that sense.
To read the entire interview, click here!


